influxmod: (Default)
[personal profile] influxmod
Hi guys!

Sorry it's so late, but here's the post for AC!

For the first month, it's just a check-in, so please copy and paste the information in the following text box as a response, just to let me know you're sticking around!



I will be skipping HMD for the first month, but if you'd like to reply to anyone's AC comment with poscrit or encouragement!

Also, I'm going to extend the event, since things have been pretty slow moving all around! If you have any ideas on how to proceed, what would garner more interest, or what you'd like to see in the game, please let me know!
influxmod: (Default)
[personal profile] influxmod
Hi guys!

Sorry this is late, real life gave me a kick in the butt, but the open log for the event has been posted!

To sum up: A sick and dying dinosaur has collapsed into Anchor. This has caused major damage to the city and caused the security systems to malfunction, resulting in every door in the city being closed. Characters will need to leave the city to forage for food, which should be plenty prevalent in the jungle outside the city walls.

Anyone who tries to activate the security override will be told by Command that the damage the dinosaur did has compromised the security system and that they will need to find new parts to correct the damage in order to access the dorms and other areas of the city.

Leaving the city will require manual climbing, as all electrical function in the city is currently offline. Following the trail of destruction the dinosaur left will allow for some clues!

Please leave any comments with questions here and I will answer as soon as possible! Also, if your character needs hints from Command on how to proceed, please just drop a request and I'll have Command intervene to give hints and suggestions!
illdriveyoushoot: (happy - messy hair - working)
[personal profile] illdriveyoushoot
Hello everyone! I'm Goa, and I'm bringing a 'normal' into this superhero party - one Mikaela Banes, from the (occasionally horrendous) Transformers films!

I look forward to playing with you all, and I've added my contacts to the list, so feel free to hit me up on plurk or anything (if I don't add you all first!) :D
oneshallstand: (i can poison these eyes)
[personal profile] oneshallstand
HELLO I AM MINDY. I am bringing you...well...someone who will break the no doubt be a welcome addition to the game I hope. Behold Optimus Prime, leader of the Autobots, hopefully he won't step on anything or anyone.

Very much looking forward to playing him off of you all c:

Hola!

Sep. 28th, 2014 01:35 pm
prophesiedgirl: (Tentative Smile)
[personal profile] prophesiedgirl
Hey there! I'm Jessica, this is Buffy. We're both friendly, so I hope to see you all around soon!
influxmod: (Default)
[personal profile] influxmod
Hi guys!

Spontaneous Event

Just to shake things up, I've decided to toss out a random event tying into both amp-up and the upcoming stabilization.

This evening (aka month 9, day 21; just before noon) there will be a massive earthquake in Anchor. The earthquake will be serious enough to half-collapse the lower levels, including the currently occupied character dormitories. Expect cracks in the concrete, and a risk of serious structural damage if characters aren't careful, and since the character dorms are inaccessible due to damage, they're going to have to find somewhere else to stay for a while!

Along with structural damage, there will be intermittent cut-outs of the electricity and the comms system, so things will be tight for the next IC week!

As a final indignity, the atmosphere of the city will be changing - expect the temperature and humidity to jump exponentially starting the evening of day 21, accompanied off and on by a torrential rain. It's like a jungle in here!


Procedural Change

To accompany this event, there's been a slight change to the damage reset function in the game. Serious damage beyond the cosmetic will take one IC week to completely reset rather than happening overnight as previously. Minor and cosmetic damage will still reset overnight.

Please expect most damage from the earthquake to last for around a week in game time.
influxmod: (Default)
[personal profile] influxmod
Hi guys!

I just wanted to let you guys know about a couple changes to the game procedures and info pages!

After receiving some feedback about the game, I've opted to clarify the AC process and add some examples of acceptable and non-acceptable AC. Please see the updated game procedures page for the rewording, and feel free to ask any questions if you're confused!

Also, I've decided it might be good to add an application cycle to the game. This will not start until after October's event. On October 31 at 11:59 pm, applications will close until the last week of November - apps will be open for the last 7 days of every month. The info is updated on the game procedures page, and I've added it to the anatomy of a month in the game info page.

Let me know if you have any questions or concerns!
influxmod: (Default)
[personal profile] influxmod
Hi guys!

Just posting a reminder of Command's Welcome Post and to let you know I've posted up an Introductory Game Opening Mingle.

Please feel free to tag in to both of them!
influxmod: (Default)
[personal profile] influxmod
Hi Influx!

The game is now officially OPEN!!!

Keep an eye out for a post on the community by Command welcoming the new residents of Anchor, and tomorrow, I'll be posting up a mingle log for the welcome party and for meeting dormmates!
influxmod: (Default)
[personal profile] influxmod
Hi everyone!

Since we're a small group in a large setting so far, I thought I'd spice up the first month's events and timeline a little, just to make sure everyone has lots to do despite small numbers! To help facilitate plotting and expedition, amp up will be starting early to accommodate a two-week event in October! There will be the promised dinosaurs (perhaps too much of them!!!) and there will also be a mini-mystery to solve by exploring!

Here is the planned timeline of events, both IC and OOC, without too many spoilers. ;)

September 15: Game Opening!
● This will start off as a continuation of the test drive meme (aside from the exploration part), with Command still hosting a creepy welcome party until the first amp-up begins. Threads from the test drive are more than welcome to be continued. The picnic will be carried on into the evening so new residents can look at the moon together, and share pastries remniscient of mooncakes, in a gathering similar to the Mid-Autumn Festival. This aspect will continue on into the amp-up!

● Aside from the party, Command will be opening the dorms, so characters can get their gear and meet their dorm-mates (for better or worse). It will also give characters time to explore the city.

September 24: Amp-Up Begins
● Characters will start feeling the amp-up drive a little early this month.

October 8: Stabilization Begins!
● Characters will wake up to Anchor being a little unseasonably hot and wet, and will discover that the world outside the city has settled into a muggy tropical jungle teeming with all sorts of dinosaurs - there will be the standards, of course, but players are more than welcome to make up their own kind of weird alien dinosaurs. Command will provide gear necessary to (mostly) survive dino-land.

October 10: Disaster Strikes!!
● A disaster occurs when *spoilers omitted*, which will result in failure of the city's *spoilers omitted*, which will make things mighty uncomfortable in Anchor.
● With the disaster comes a mystery: what caused the disaster? The clues will be present at the disaster scene and the answers lie somewhere in the jungle outside the city.

October 13-18: Find a Solution
● Characters will have time to explore the jungle, fight dinosaurs, and conduct a stealth mission (or full on attack, whatever floats your boat!) to solve the mystery and the city's problems.
● After a solution has been found, characters will have a chance to relax and recover.

October 26: AC; HMD
● AC and HMD will be posted. AC will be just a check-in for the first month.

October 30: CR Meme
● November's event will be announced, and a new CR meme will go up to plan for the November amp-up and event.


Any questions or comments are welcome, including from people who have not yet reserved or apped!
influxmod: (Default)
[personal profile] influxmod
Now that apps are starting to be processed, I thought it might be nice to have a bit of a pregame CR meme! Please feel free to chat among yourselves about plans for once the game starts!

Here is a fancy little textbox with a basic guideline of what people might find handy on the CR meme, but feel free to modify to your heart's content!



Feel free to drop a note on the mod feedback thread if you'd like!
influxmod: (Default)
[personal profile] influxmod



TEST DRIVE


Welcome to the first test drive meme for Influx! This serves the usual test driving purposes of trying your character out in the setting and tagging around for fun and making friends. CR from the test drive meme may be kept once the game starts, if both parties are accepted and both parties are willing!

Command has been anticipating your arrival, new residents, and it has been very accurate. Accurate enough that when you find yourself in Anchor, there's a welcome party under way. After all, you've come to help, both the planet and yourselves, and Command has missed having a little company around the place...

1. Picnic: In the bright late-summer afternoon, characters will find themselves on the grass by the pond in the park at the bottom level of Anchor. There are massive buffet tables spread with any kind of food you could imagine, and large red-and-white-checked blankets laid out so new arrivals can enjoy the sun.

2. Exploration: The dorms are closed for now, but your character is more than welcome to go exploring and try out whatever they find. Command will even provide helpful directions if your character asks!

3. Fireworks and Champagne: After the sun sets, Command is putting on a pretty fireworks display to celebrate the new arrivals, with finger foods and sparkling champagne set out for observers.

The setting is a little creepy for the moment, what with Command ignoring any new arrival upset (or property damage) in favor of blithely pretending everyone is happy to be here, at least for the first day.

Edited to add an action option:

4. ICE AGE: There's been a freak stabilization, and Command invites your characters to check out a bank of lockers where they can find supplies for the outside world. What they'll find is parkas, snowshoes, and spears - the world outside is at the brink of an ice age, with glaciers and deep snow. Hunt a wooly mammoth, get hunted by a sabertooth tiger, check out the remaining plants, or try to see if you can find the planet's early inhabitants.






[code credit to [community profile] tookthestars]

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Influx OOC Community

Summary

Influx is a city and exploration game set in a changing world that stabilizes to a different outside-of-city setting as a monthly event.